Joseph Campbell was an American mythologist who mastered the study of great stories. He identified a pattern we see in most great stories called the Hero’s Journey. The Hero’s Journey starts with a hero, the protagonist or main character of a plot in which the story revolves. To sum the pattern up into the most simple of terms, Campbell says this hero starts in what is called the ordinary world. This could be considered the calm before the storm, where we get to know the hero and their setting before he or she hears the call to adventure. This is the point in a hero’s journey where their world is shaken up, and they have to decide whether they are going to do something about it or not. Often, the hero refuses the initial call, choosing to avoid danger and trials that can cause pain and fear. But in a great story, she eventually embarks into the unknown, seeking adventure.
Adventure is full of danger and surprise; tests and challenges that introduce the hero to parts of the world she has not seen before. In a great story, a hero rarely ends an adventure unscathed, but also returns to the ordinary world with new strengths to use in later adventures. Campbell calls this the Return With the Elixir. This is what makes the journey worth it. Almost every Disney or Pixar movie is about a hero taking this journey. Think about the Lion King, and what Simba learned after losing his father, running away from home, and eventually defeating his evil uncle to retake his throne and rightful place in the world. Would Simba be as great of a leader without first battling hyenas? Would the peace of Hakuna Matata entered his heart without first crossing a desert? The hero’s journey is about leaving what is comfortable for experiences that build and strengthen a character.
So often, school does everything it can to maintain the ordinary world, keeping the heroes from entering unknown spaces and potential failure. Students sit in rows to control order. Teachers call it a classroom management technique, when really it is mundane-management, a strategy to prevent the unexpected. The answers are in the backs of textbooks to prevent any surprises. We teach the same content every single year because then we know what’s coming.
There is a very wealthy school district in the county that I live that will not provide laptops or tablets to students because they are worried that new technology will distract from the learning that needs to take place. Not because of financial issues, but because the internet causes more variables than a textbook.
A hero cannot embark on their journey if they are locked in a room without a key. And a hero cannot obtain the Elixir, their new strength, knowledge, character, wisdom, skill, etc- if they do not leave the ordinary world.
So what can you do to set your students up for the hero’s journey?
Maybe try teaching with a project and give students authentic goals to strive for?
Invite in people from the community to partner with your students and create a solution for a specific problem.
What if you let them plan the next unit, and you just facilitate their learning rather than teach it?
Whatever it is, realize that your students are characters who can become heroes, and you are helping write the story that lets them do that.